sexta-feira, 29 de novembro de 2013

BASE no mar para SAMP

Olá galera , tava sem fazer nada resolvi por uma base pro SAMP.

Vista de Cima da Base:



Localização :
Entrada em SF, tem aquela ponte vermelha dai xega em SF e em baixo tem um club de StripTease do Jizzy.
Logo atrás tem a rua no mar que leva á base.



Pawn Code:


CreateObject(4165, -2765.42, 1470.94, 2.35,   0.00, 0.00, 0.00);
CreateObject(4165, -2903.40, 1471.11, 2.46,   0.00, 0.00, 0.00);
CreateObject(4651, -3015.10, 1521.49, 2.46,   0.00, 0.00, 183.00);
CreateObject(5113, -3105.13, 1619.77, 10.39,   -3.00, 1.00, 187.00);
CreateObject(9241, -3080.68, 1594.10, 4.80,   0.00, 0.00, 278.00);
CreateObject(9241, -3108.17, 1590.39, 4.50,   0.00, 0.00, 278.00);
CreateObject(9241, -3130.00, 1589.03, 2.66,   0.00, 0.00, 278.00);
CreateObject(3509, -3063.87, 1580.16, 2.56,   0.00, 0.00, 0.00);
CreateObject(3509, -3047.50, 1581.65, 2.45,   0.00, 0.00, 0.00);
CreateObject(9237, -3104.73, 1648.86, 11.67,   0.00, 0.00, 95.00);
CreateObject(9245, -3090.85, 1654.97, 15.58,   0.00, -2.00, 7.00);
CreateObject(9237, -3076.29, 1654.40, 11.99,   0.00, 0.00, 95.00);
CreateObject(6300, -3160.04, 1642.68, -5.48,   0.00, 0.00, 52.00);
CreateObject(6300, -4002.25, 1472.57, -23.93,   0.00, 0.00, 52.00);
CreateObject(6300, -3156.51, 1664.28, -5.64,   0.00, 0.00, 52.00);
CreateObject(6300, -3150.92, 1721.20, -5.48,   0.00, 0.00, 52.00);
CreateObject(6300, -3192.11, 1669.15, -4784.97,   0.00, 0.00, 52.00);
CreateObject(9191, -2704.61, 1459.03, 24.79,   0.00, 0.00, 180.00);
CreateObject(6986, -2705.13, 1458.41, 19.37,   0.00, 0.00, 90.00);
CreateObject(12493, -3085.94, 1690.13, 3.00,   0.00, 0.00, 0.00);
CreateObject(6300, -3113.07, 1693.56, -5.52,   0.00, 0.00, 52.00);
CreateObject(12943, -3090.10, 1701.42, 2.37,   0.00, 0.00, -127.00);
CreateObject(12943, -3084.56, 1696.97, 2.37,   0.00, 0.00, -127.00);
CreateObject(12943, -3078.12, 1692.11, 2.50,   0.00, 0.00, -127.00);
CreateObject(8171, -3277.37, 1761.42, 3.67,   1.00, 0.00, -309.00);
CreateObject(9833, -3225.49, 1659.75, 4.85,   0.00, 0.00, 0.00);
CreateObject(6300, -3192.11, 1669.15, -4784.97,   0.00, 0.00, 52.00);
CreateObject(6300, -3187.02, 1663.74, -5.48,   0.00, 0.00, 52.00);
CreateObject(16808, -3213.82, 1699.08, 2.00,   0.00, 0.00, 0.00);
CreateObject(6300, -3164.74, 1693.02, -5.48,   0.00, 0.00, 52.00);
CreateObject(6300, -3196.33, 1691.72, -5.48,   0.00, 0.00, 52.00);
CreateObject(6300, -3187.51, 1705.12, -5.48,   0.00, 0.00, 52.00);
CreateObject(750, -3181.49, 1651.82, -3.95,   0.00, 0.00, 0.00);
CreateObject(2163, -3190.86, 1703.05, -3.09,   0.00, 0.00, 0.00);
CreateObject(16564, -3162.42, 1735.03, 3.00,   0.00, 0.00, -217.00);
CreateObject(9191, -3054.72, 1578.96, 22.92,   0.00, 0.00, 0.00);
CreateObject(10377, -3180.19, 1647.56, 19.23,   0.00, 0.00, 52.00);
CreateObject(13725, -3112.66, 1727.81, -0.23,   0.00, 0.00, -215.00);
CreateObject(4165, -2765.42, 1470.94, 2.35,   0.00, 0.00, 0.00);
CreateObject(4165, -2903.40, 1471.11, 2.46,   0.00, 0.00, 0.00);
CreateObject(4651, -3015.10, 1521.49, 2.46,   0.00, 0.00, 183.00);
CreateObject(5113, -3105.13, 1619.77, 10.39,   -3.00, 1.00, 187.00);
CreateObject(9241, -3080.68, 1594.10, 4.80,   0.00, 0.00, 278.00);
CreateObject(9241, -3108.17, 1590.39, 4.50,   0.00, 0.00, 278.00);
CreateObject(9241, -3130.00, 1589.03, 2.66,   0.00, 0.00, 278.00);
CreateObject(3509, -3063.87, 1580.16, 2.56,   0.00, 0.00, 0.00);
CreateObject(3509, -3047.50, 1581.65, 2.45,   0.00, 0.00, 0.00);
CreateObject(9237, -3104.73, 1648.86, 11.67,   0.00, 0.00, 95.00);
CreateObject(9245, -3090.85, 1654.97, 15.58,   0.00, -2.00, 7.00);
CreateObject(9237, -3076.29, 1654.40, 11.99,   0.00, 0.00, 95.00);
CreateObject(6300, -3160.04, 1642.68, -5.48,   0.00, 0.00, 52.00);
CreateObject(6300, -4002.25, 1472.57, -23.93,   0.00, 0.00, 52.00);
CreateObject(6300, -3156.51, 1664.28, -5.64,   0.00, 0.00, 52.00);
CreateObject(6300, -3150.92, 1721.20, -5.48,   0.00, 0.00, 52.00);
CreateObject(6300, -3192.11, 1669.15, -4784.97,   0.00, 0.00, 52.00);
CreateObject(9191, -2704.61, 1459.03, 24.79,   0.00, 0.00, 180.00);
CreateObject(6986, -2705.13, 1458.41, 19.37,   0.00, 0.00, 90.00);
CreateObject(12493, -3085.94, 1690.13, 3.00,   0.00, 0.00, 0.00);
CreateObject(6300, -3113.07, 1693.56, -5.52,   0.00, 0.00, 52.00);
CreateObject(12943, -3090.10, 1701.42, 2.37,   0.00, 0.00, -127.00);
CreateObject(12943, -3084.56, 1696.97, 2.37,   0.00, 0.00, -127.00);
CreateObject(12943, -3078.12, 1692.11, 2.50,   0.00, 0.00, -127.00);
CreateObject(8171, -3277.37, 1761.42, 3.67,   1.00, 0.00, -309.00);
CreateObject(9833, -3225.49, 1659.75, 4.85,   0.00, 0.00, 0.00);
CreateObject(6300, -3192.11, 1669.15, -4784.97,   0.00, 0.00, 52.00);
CreateObject(6300, -3187.02, 1663.74, -5.48,   0.00, 0.00, 52.00);
CreateObject(16808, -3213.82, 1699.08, 2.00,   0.00, 0.00, 0.00);
CreateObject(6300, -3164.74, 1693.02, -5.48,   0.00, 0.00, 52.00);
CreateObject(6300, -3196.33, 1691.72, -5.48,   0.00, 0.00, 52.00);
CreateObject(6300, -3187.51, 1705.12, -5.48,   0.00, 0.00, 52.00);
CreateObject(750, -3181.49, 1651.82, -3.95,   0.00, 0.00, 0.00);
CreateObject(2163, -3190.86, 1703.05, -3.09,   0.00, 0.00, 0.00);
CreateObject(16564, -3162.42, 1735.03, 3.00,   0.00, 0.00, -217.00);
CreateObject(9191, -3054.72, 1578.96, 22.92,   0.00, 0.00, 0.00);
CreateObject(10377, -3180.19, 1647.56, 19.23,   0.00, 0.00, 52.00);
CreateObject(13725, -3112.66, 1727.81, -0.23,   0.00, 0.00, -215.00);
CreateVehicle(422, -3089.5745, 1706.1426, 4.1847, 142.0000, -1, -1, 100);
CreateVehicle(422, -3087.0088, 1704.1724, 4.3788, 142.0000, -1, -1, 100);
CreateVehicle(422, -3090.3354, 1699.7197, 4.2966, 142.0000, -1, -1, 100);
CreateVehicle(422, -3092.9558, 1701.7482, 4.0922, 142.0000, -1, -1, 100);
CreateVehicle(422, -3083.5598, 1700.9939, 5.2857, 143.0000, -1, -1, 100);
CreateVehicle(422, -3080.9668, 1699.0725, 5.2506, 143.0000, -1, -1, 100);
CreateVehicle(422, -3077.3118, 1696.2725, 4.5852, 142.0000, -1, -1, 100);
CreateVehicle(422, -3074.5493, 1694.2042, 4.6671, 142.0000, -1, -1, 100);


                           Autores: Joao_RS e Joao_Djjk                        
                          Substitui/NDA
                           Bugs /NDA
                         



                                                                       #JrS

segunda-feira, 11 de novembro de 2013

Prancing Car V2.5 (Empinando o Carro V2.5)

Ola Galera aqui e Joao_Djjk to trazendo esse mod que meu amigo FiveFurious do Servidor de samp Siga Bem caminhoneiro me mostrou e hoje trago ele pra marmaduk mods!

Bom esse mod faz vc empinar o carro, qando passar de 200kM/h ele solta paraquedas.
e sai fogo do cano ao empinar!

OBS muito importante> Para tudo isso funcionar leia o documento de texto Passo a Passo porque você tem que configura-lo para ele fazer oque você quizer ou da merda!.
Vc tambem presiza selecionar o ID do carro que quer q enpine! no casso ele ja vem com o carro id 402 (BUFFALO)


Obrigado!

Download> Download do Pracing Car v2.5

domingo, 3 de novembro de 2013

GameMode Brasil Word Style RPG 2.0 Para SAMP 0.3x

Iae Galera Hoje trago esse game mode mt bom!!!

dentro da pasta dele coloquei a acc do dono para vc poder jogar de adm na primeira entrada ao SV
coloquei tmb como loga rc, como por ele pra vc poder entrar, MAS LEMBRANDO SO VOCE PODERA ENTRAR NO MODO QUE TA NA PASTA DO SV caso queira que o sv entre no ar , pague um HOST link pra compra host>  Samp HOST



Senha pra descompactar arquivo somente exibida aki> marmadukmodsgtajoaodjjk


Download> Download


Link Quebrado? Avize-nos nos comentarios!